<html>
<head>
  <script src="../OLLoader.js"></script>
  <script type="text/javascript">
    var point; 
        
    function test_Point_constructor (t) {
        t.plan( 8 );

      //empty
        point = new OpenLayers.Geometry.Point();
        t.ok( point instanceof OpenLayers.Geometry.Point, "new OpenLayers.Geometry.Point returns point object" );
        t.eq( point.CLASS_NAME, "OpenLayers.Geometry.Point", "point.CLASS_NAME is set correctly");

      //valid
        var x = 10;
        var y = 20;
        point = new OpenLayers.Geometry.Point(x, y);
        t.ok( point instanceof OpenLayers.Geometry.Point, "new OpenLayers.Geometry.Point returns point object" );
        t.eq( point.CLASS_NAME, "OpenLayers.Geometry.Point", "point.CLASS_NAME is set correctly");
        t.eq( point.x, x, "point.x is set correctly");
        t.eq( point.y, y, "point.y is set correctly");
        t.eq( point.lon, null, "point.lon is not set");
        t.eq( point.lat, null, "point.lat is not set");
    }

    function test_Point_calculateBounds (t) {
        t.plan(4);

        var x = 10;
        var y = 20;
        point = new OpenLayers.Geometry.Point(x, y);
        point.calculateBounds();
        t.eq( point.bounds.left, x, "bounds.left is 10" );
        t.eq( point.bounds.right, x, "bounds.right is 10" );
        t.eq( point.bounds.top, y, "bounds.top is 20" );
        t.eq( point.bounds.bottom, y, "bounds.bottom is 20" );
    }
    

    function test_Point_transform_getBounds (t) {
        t.plan(2);

        var x = 10;
        var y = 20;
        point = new OpenLayers.Geometry.Point(x, y);
        point.calculateBounds();
        t.ok( point.bounds != null, "bounds calculated by calcBounds" );
        point.transform(new OpenLayers.Projection("EPSG:4326"), 
                        new OpenLayers.Projection("EPSG:900913"));
        t.eq(point.bounds, null, "Point bounds cleared after transform");
    }

    function test_Point_transform_string(t) {
        t.plan(4);

        var x = 10;
        var y = 20;
        point = new OpenLayers.Geometry.Point(x, y);
        point.calculateBounds();
        t.ok( point.bounds != null, "bounds calculated by calcBounds" );
        point.transform("EPSG:4326", "EPSG:900913");
        t.eq(point.bounds, null, "Point bounds cleared after transform");
        t.eq(point.x.toFixed(2), "1113194.91", "transformed x");
        t.eq(point.y.toFixed(2), "2273030.93", "transformed y");
        
    }
    
    function test_Point_distanceTo(t) {
        t.plan(7);

        var x1 = 10;
        var y1 = 20;
        point1 = new OpenLayers.Geometry.Point(x1, y1);

        var x2 = 100;
        var y2 = 200;
        point2 = new OpenLayers.Geometry.Point(x2, y2);

        var dist = point1.distanceTo(point2)
        t.eq( dist, 201.24611797498107267682563018581, "distances calculating correctly");
        t.eq( dist, Math.sqrt((x2-x1)*(x2-x1) + (y2-y1)*(y2-y1)), "distance calculation correct");
        
        // test that details are returned (though trivial in this case)
        var result = point1.distanceTo(point2, {details: true});
        t.eq(result.distance, point1.distanceTo(point2), "[details] distance property is same as return without details");
        t.eq(result.x0, x1, "[details] x0 property is correct");
        t.eq(result.y0, y1, "[details] y0 property is correct");
        t.eq(result.x1, x2, "[details] x1 property is correct");
        t.eq(result.y1, y2, "[details] y1 property is correct");
        
    }
    
    function test_Point_toString(t) {
        t.plan(1);

        var x = 10;
        var y = 20;
        point = new OpenLayers.Geometry.Point(x, y);
        t.eq(point.toString(), "POINT(" + x + " " + y + ")",
             "toString() returns WKT" );
        
    }

    function test_Point_toString_no_wkt(t) {
        t.plan(1);
        
        var WKT = OpenLayers.Format.WKT;
        OpenLayers.Format.WKT = null;

        var x = 10;
        var y = 20;
        point = new OpenLayers.Geometry.Point(x, y);
        t.eq(point.toString(), "[object Object]", "default string representation");
        
        OpenLayers.Format.WKT = WKT;
        
    }
    
    function test_Point_move(t) {
        t.plan(3);
        
        var x = 10;
        var y = 20;
        point = new OpenLayers.Geometry.Point(x, y);
        
        var dx = 10 * Math.random();
        var dy = 10 * Math.random();
        point.bounds = "foo";
        point.move(dx, dy);
        t.eq(point.x, x + dx, "move() correctly modifies x");
        t.eq(point.y, y + dy, "move() correctly modifies y");
        
        t.ok(point.bounds == null, "bounds is cleared after a move()");
    }

    function test_Point_rotate(t) {
        t.plan(5);
        
        var tolerance = 1e-10;
        var x = 10;
        var y = 20;
        var point = new OpenLayers.Geometry.Point(x, y);
        var origin = new OpenLayers.Geometry.Point(5, 10);
        
        // rotate a full revolution
        point.bounds = "foo";
        point.rotate(360, origin);
        t.ok(((point.x - x) / x) < tolerance,
             "rotate by 360 returns to the same y");
        t.ok(((point.y - y) / y) < tolerance,
             "rotate by 360 returns to the same y");
        
        t.ok(point.bounds == null, "bounds is cleared after a rotate()");
        
        // rotate an 1/8 turn
        point.rotate(45, origin);
        t.ok(((point.x - 1.4644660940672636) / 1.4644660940672636) < tolerance,
             "rotate 1/8 turn correctly");
        t.ok(((point.y - 20.606601717798213) / 20.606601717798213) < tolerance,
             "rotate 1/8 turn correctly");
    }

    function test_Point_resize(t) {
        t.plan(6);
        
        var tolerance = 1e-10;
        var x = 100 * Math.random();
        var y = 100 * Math.random();
        var point = new OpenLayers.Geometry.Point(x, y);
        point.bounds = "foo";
        
        var i = 100 * Math.random();
        var j = 100 * Math.random();
        var origin = new OpenLayers.Geometry.Point(i, j);
        
        var scale = 10 * Math.random();
        var oldDistance = origin.distanceTo(point);
        
        var ret = point.resize(scale, origin);
        var newDistance = origin.distanceTo(point);
        
        t.ok(ret === point, "resize returns geometry");
        t.ok((origin.x == i) && (origin.y == j),
             "resize leaves the origin untouched");
        t.ok((((newDistance / oldDistance) - scale) / scale) < tolerance,
             "resize moves points the correct distance from the origin");
        
        t.ok(point.bounds == null, "bounds is correctly cleared after a resize()");
        
        // resize with non uniform scaling (ratio != 1)
        point = new OpenLayers.Geometry.Point(10, 10);
        origin = new OpenLayers.Geometry.Point(0, 0);
        point.resize(2, origin, 4);
        t.eq(point.x, 80, "non-uniform scaling correctly applied in x dim");
        t.eq(point.y, 20, "non-uniform scaling correctly applied in y dim");
        
    }

    function test_Point_equals(t) {
        t.plan(3);
        
        var x = Math.random() * 100;
        var y = Math.random() * 100;
        var geometry = new OpenLayers.Geometry.Point(x, y);
        var equal = new OpenLayers.Geometry.Point(x, y);
        var offX = new OpenLayers.Geometry.Point(x + 1, y);
        var offY = new OpenLayers.Geometry.Point(x, y + 1);
        t.ok(geometry.equals(equal),
             "equals() returns true for a geometry with equivalent coordinates");
        t.ok(!geometry.equals(offX),
             "equals() returns false for a geometry with offset x");
        t.ok(!geometry.equals(offY),
             "equals() returns false for a geometry with offset y");
    }
    
    function test_getVertices(t) {
        t.plan(3);
        
        var point = new OpenLayers.Geometry.Point(10, 20);
        var verts = point.getVertices();
        t.ok(verts instanceof Array, "got back an array");
        t.eq(verts.length, 1, "of length 1");
        t.geom_eq(verts[0], point, "with correct geometry");
    }
    
    function test_Point_clone(t) {
        t.plan(2);
        
        var x = Math.random() * 100;
        var y = Math.random() * 100;
        var geometry = new OpenLayers.Geometry.Point(x, y);
        var clone = geometry.clone();
        t.ok(clone instanceof OpenLayers.Geometry.Point,
             "clone() creates an OpenLayers.Geometry.Point");
        t.ok(geometry.equals(clone), "clone has equivalent coordinates");
    }
    

  </script>
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<body>
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